Bell Ringer aftermath!

Hi there! MowHammer here once again! We recently released Bell Ringer on Steam! It’s been a hard long road with a lot of bugs and things not really coming together. But with a minimal budget we managed to squeeze out a game, we wanted to do so much more but time simply caught up on us. However, we have learned so much from making Bell Ringer! We switched game engine from Unity to Unreal and the learning curve for Unreal was steeper than we expected. It took a while to get a hang of how things work, but the next game we make will go much smoother.

As we are a small team with limited budget it’s hard to produce a game that is completely bug free. Since the release of Bell Ringer some bugs have been popping up and we are working hard on fixing them before we move on to our next game. Just like with Orbital Gear we don’t just release a game and forget about it. In the works right now is a single player mode for Bell Ringer which we hope to release within the next four weeks, and during that time we will also fix all the bugs and optimize online play.

Night Node just got a new addition to the team in form of a community manager, Anna Söderlund. It’s been great so far having her help out! We are so busy sometimes that we forget to update you on what is going on here at Night Node Software. But with Anna on the case things have been running more smoothly.

Oh! How could I forget about Ultimate Fight Manager! We are aiming for an Early Access release next week. Our friends over at Snowfall are checking the final details before the release and making sure that the things that are supposed to run will be running when we release the game. I have been crazy busy with imputing fight data for the game. I have to say that the back-end stuff for Ultimate Fight Manager is amazing! I can create attacks, moves, stats and much more. It’s such a breeze to work with!

That’s it for me! It’s Easter soon, so Happy Easter!

Where are we at?

Once again, MowHammer here with some updates.

We were about the release Bell Ringer on Monday this week but we found two game breaking bugs. Currently Joxe and Vanderry are working on sorting out the bugs so we finally can roll out Bell Ringer, and we can’t wait!

Bell Ringer fight.

We have some good news too! Ultimate Fight Manager 2016 has been greenlit! We are currently working on implement the Steam SDK to the game so you can login with your steam account and after that it’s time to release this beast of a game to Steam Early Access!

UFM greenlit

That’s all from me, for now at least!

Ultimate Fight Manager!

MowHammer here with some news!

Me and Crylar went on a trip to the Balkans to crunch on our game Ultimate Fight Manager that we are doing with a collaboration with Snowfall. We had a great time there and we always look forward to meet our Balkan friends.

slack_for_ios_upload

We think we will have the game on early access in about 2-3 weeks we will work hard to get on there sooner but no promises.

Dino who is one of the programmers of Ultimate Fight Manager came with the great idea that we should have a gym logo creator! So now it’s in the works!

TiM8dUV

Now that we are back in Sweden we are going to focus on releasing Bell Ringer!

Until next time! Take care.