We’ll, the same as before, I guess, all work and an overall overheated office. We’re basically working round the clock to meet the set deadline for Orbital Gear. It will be released on the 7th of August (in the US of A) and probably at some time close to midnight here in Sweden. So we might as well start preparing for an all-nighter in about two weeks. Then again we’ll probably be so jacked up on adrenaline around then so that won’t matter.
It’s hot as hell here in the office and about 25 percent worse outside so we decided to go and get ice cream. It almost melted on the way from the store back to the office, however we did get about 5 ice creams each.
I’ve been managing and fixing the Steam store page, which feels pretty much like walking around a minefield (I can imagine that walking around a minefield is about an infinite amount worse, but you get my point). Everything says Publish now, making me feel like I might accidently end up publishing the game for sale right away. We seem to manage at the time though.
Joxe has been the champion this week as sole programmer left in the office. He has been working hard to fix a new beta build, which should be up if not today, then at least tomorrow. Linux user will be especially pleased to know that we will upload a Linux build.