Steaming work

We have finally been able to upload a version of Orbital Gear on Steam that we feel we can actually be kind of proud to show to members of the gaming press. In doing so we also emailed all the people whose email we have found and sent them keys so they can test the game and hopefully write a review of the game. You can find the press release that we sent here (or at least some version of it) if you are interested.

The office has been hot as in Gehennas furnaces of fire and brimstone, but so has the rest of the city. Even when we today had a close call with monsoon season here, the rain was so temporary the streets where covered in steam as soon as the sun came back. Hard to find symbolism there…
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Joxe and Crylar have been the main champions this week with fixing everything in Orbital Gear to a working state, hopefully we’re not too late to have some members of the press catching up on the biggest news in gaming this part of the century (or something like that).

We had a visit here in the office from some friends yesterday and they brought cake. Totally the wrong time to take a break, but well deserved. We sort of felt like deserters (get it) but quickly got over it. The cake is not a lie, and if you ever want someone to stop what they’re doing, bring them cake.
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That’s all for now. Next week we’re going to release Orbital Gear for the world to judge.

Ice cream Tuesday!

We’ll, the same as before, I guess, all work and an overall overheated office. We’re basically working round the clock to meet the set deadline for Orbital Gear. It will be released on the 7th of August (in the US of A) and probably at some time close to midnight here in Sweden. So we might as well start preparing for an all-nighter in about two weeks. Then again we’ll probably be so jacked up on adrenaline around then so that won’t matter.
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It’s hot as hell here in the office and about 25 percent worse outside so we decided to go and get ice cream. It almost melted on the way from the store back to the office, however we did get about 5 ice creams each.
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I’ve been managing and fixing the Steam store page, which feels pretty much like walking around a minefield (I can imagine that walking around a minefield is about an infinite amount worse, but you get my point). Everything says Publish now, making me feel like I might accidently end up publishing the game for sale right away. We seem to manage at the time though. 20140722_143939

Joxe has been the champion this week as sole programmer left in the office. He has been working hard to fix a new beta build, which should be up if not today, then at least tomorrow. Linux user will be especially pleased to know that we will upload a Linux build.
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