So we have finally released Orbital Gear on Steam! Everything happened in the middle of the night here in Sweden, and we were home at about 4AM or so when everything was finally set and we saw a lot of people playing Orbital Gear.
Most people seem to enjoy it, there are however some major bugs that we’ve noticed that needs to be fixed. These are of course currently being worked on!
We have also gotten some really good reviews of Orbital Gear. You can (and should) read them here:
We had our release party here in the office this friday, with a lot of friends and family! Everything went really well and everyone was wither playing Orbital Gear or super mario world!
We have recieved some new computers from Alina Systems in Uppsala! The computers are awesome, and will really help out with the final production of Orbital Gear. Working with double screen is absolutely the way to go!
We have been able to finish some more things with this newfound productivity, amongst all things are a new mech, so that players will be able to configure how they want their mech to look when playing Orbital Gear.
In other news we put up a physical SCRUM board in the office. Right now there are more posts in the Task area, but they are moving with a good pace to the Testing and Done area.
All in all, we are increasing our productivity for the final sprint towards the release of Orbital Gear on Steam!
Hello again. We’re back!
Some stuff has happened since our last post. Perhaps the most important thing is that we have moved to a new office. We’re still located in Uppsala, actually just a few blocks from where we were seated before. But this time it’s our very own office.
Mowhammer explained for the Uppsala municipal office that we would have to move Night Node to Stockholm if we couldn’t find an office in Uppsala. After that they set us up with an office pretty quickly. I guess they want us to stay.
The new office is really nice and now we’re going to establish our own workplace culture. Yesterday we moved everything and has almost finished setting up again. Now we just need to establish a Internet connection and remove the logo of the previous company which is painted on the wall. After that our Night Node realm will be complete.
In other news; we’ve been in the news! Mats Nylund wrote an article for FZ.se, one of the biggest gaming website in Sweden. The article was about our alpha version of Orbital Gear, and was quite a good read. It’s partly because the review said a lot of nice things about the game and he saw a great potential in it, and partly because it’s been our childhood dreams to have such a huge site publish an article about a game made by us. You can read all about it here (it’s in Swedish though).
Apart from that we won an award! Yay!
It’s called Bona Postulata, and is awarded to growing companies in Uppsala. We haven’t gotten any explanation for why they picked us yet, but we will probably get one soon. Anyway, the award will be in the form of getting help with company management through education and connections.
All in all we feel we’re on a winning streak right now!